
Neon underglow for Forza Horizon 2 on PC (Azimuth), made of the game's own lights, so it really lights up the road under your car. A mod for the FH2 Mod Platform, switched from FH2 ANNA.
You need Azimuth 1.0.1 or later. Download Underglow-v1.0.0.zip from Releases and extract it into the folder with azimuth.exe:
DWrite.dll the FH2 Mod Platform
fh2-mods\Underglow.dll this mod
fh2-mods\FH2ANNA.dll FH2 ANNA, the in-game menu (D-pad down) with Underglow's menus in Car > UnderglowIf you already have a newer FH2 ANNA than the one in the zip, keep yours: skip FH2ANNA.dll when extracting. Without ANNA, Underglow still works: switch it, its parts and its colors on the Mods page, and choose effects in Underglow.ini or with the effect command.
Coming from FH2Neon (this mod before 1.0): your settings come over by themselves (FH2Neon.ini is copied to ). Delete . If it's still there, Underglow renames it and starts from the next launch, so you never get two underglows.
Underglow.inifh2-mods\FH2Neon.dllFH2Neon.dll.old•FH2 ANNA, Car > Lights: Underglow On / Off.
•FH2 ANNA, Car > Underglow:
- Primary Color and Secondary Color: 18 colors and your 10 custom ones.
- Effect > All, Front, Rear, Left Side or Right Side > a group > the effect. Each part of the car can play its own effect.
- Parts: switch the front, the rear and each side on or off (only the sides, say).
•Pause > Settings > MODS: Underglow (On/Off), each part On/Off, Primary Color and Secondary Color. There are more effects than a row there can list, so they're in ANNA.
•Commands (see [Commands](#commands)): fh2mod Underglow effect comet, fh2mod Underglow effect left police, fh2mod Underglow part front off.
The menus are in the game's language (Brazilian Portuguese, German, French, Spanish, Mexican Spanish, Italian, Japanese, Korean, Traditional Chinese, Polish, Russian and Dutch; Czech and Hungarian show English, as the game does there).
The underglow stops with the game: in the pause menu and in photo mode its effects hold still.
The number is the effect's number in the ini.
•Audio Visualizer: Audio Visualizer (8), Audio Pulse (17), Peak Meter (18), Audio Blend (19), Bass Flash (20), Audio Sparkle (21), Center Burst (23), Audio Rainbow (22), VU Meter (29), Audio Sine (26), Audio Sync (28), Audio Party (25), Audio Star (27), Audio Bubbles (24), Audio Swirl (30)
•Effects with 1 Color (the primary): Static (0), Breathe (3), Smooth Blink (37), Blink (6), Wipe (4), Fill (14), Stack (5), Comet (13), Visor (16), Marquee (40), Motion Point (34), Bouncing Ball (31), Rain (35), Sparkle Fade (38), Rotating Beam (36), Breathing Circle (32), Zig Zag (39), Fractal Motion (33), Lightning (11)
•Effects with 2 Colors (the primary and the secondary): Crossing Beams (9), Swap (15), Alternate Blink (41), Gradient Wave (42), Sequence (45), Wavy (46), Two-Color Marquee (47), Moving Panes (43), Noise Map (44)
•Multicolor Effects (their own colors): Rainbow (1), Rainbow Wave (2), Color Wheel (50), Rotating Rainbow (56), Double Rainbow (51), Radial Rainbow (54), Spiral (57), Random Spin (55), Hypnotoad (10), Swirl Circles (60), Motion Points (52), Random Marquee (12), Mosaic (53), Starry Night (58), Bubbles (49), Bloom (48), Sunrise (59), Police (7)
Many of the effects from Audio Bubbles on are after those of OpenRGB Effects Plugin, written afresh for a ring of lights round a car. The ones drawn as a picture (Color Wheel, Spiral, Rotating Beam, Bubbles, Breathing Circle...) use where each light is on the car.
•Rainbow Wave, Comet, the marquees and Gradient Wave run round the car through every part that plays the same effect (and skip the parts that are off).
•The rest play on each part by itself. The front and the rear run left to right, and both sides run front to back.
•Police is red on the car's left and blue on its right.
•The audio effects listen to the car radio, and only the radio: not the engine, the tires, or the festival's stage music when your radio is off. The rear shows the bass, the left side the low mids, the right side the high mids, and the front the treble. Each band is leveled to the music, so the radio volume doesn't matter, and silence or a radio that's off stays dark. Only if Underglow can't hook the game's sound at all do they play a made-up beat. fh2mod Underglow status says which one it's using.
Settings are kept in fh2-mods\Underglow.ini, and saving it while the game runs applies it within half a second:
ini
[Settings]
Neon=1
Color=0 ; the primary color: its place in theVersion
1.0.2
FH2 Mod Platform
Supported
Source
github