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Azimuth Devlog.

Latest updates, hotfixes, development notes and announcements from the official Azimuth developer blog. Follow the project's progress without hunting through itch.io.

Development updates

Devlog (14)

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200,000 downloads later

by Almost There Games

That's right, Azimuth has passed 200,000 downloads . Thank you for playing, spreading the word, and sending in your reports. A lot of what we've fixed started with one of you saying, "This looks wrong...

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Devlog

Update 1.0.4

by Almost There Games

Before you play Earlier versions of azimuth had bugs that made the picture too bright or too dark: In 0.9, the picture’s levels were not the console’s: dark scenes looked washed out, and Forza Mot...

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Devlog

Hotfix 1.0.2

by Almost There Games

Update 1.0.2 Fixed Proton: with a content package on (such as Forza Horizon 2's Storm Island), the launcher could crash, often during "Preparing graphics" Forza Motorsport 6 crashing on RDNA4 cards li...

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Devlog

Azimuth 1.0 is here

by Almost There Games

Update 1.0 is here! Three more games join Azimuth: Forza Motorsport 5, Forza Motorsport 6 and Forza Horizon 3. There is a new launcher that finds your games for you, and Azimuth itself is up to 40% fa...

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Devlog

Bug Reports, Feedback and Project Roadmap

by Almost There Games

Hi! While the discussion board has served its purpose, it has become increasingly difficult to extract actionable feedback from the volume and (sadly) quality of posts. Reports of reproducible issues...

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Devlog

Why Performance Changes Between Updates

by Almost There Games

Quick PSA, as this comes up a lot: The game will almost always stutter for 15–60 minutes after an update, as it needs to rebuild its shader cache and graphics pipelines. This happens as you play, so...

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Devlog

Update 0.9.10

by Almost There Games

Update 0.9.10 New Impulse triggers: on Xbox One and Series controllers the triggers now rumble as on the console. The throttle trigger buzzes on wheel spin, the brake trigger when the wheels lock. Con...

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Devlog

PSA: no support for modded wrapper

by Almost There Games

Folks, If you install 3rd party mods that hook to wrapper effectively modifying it please be aware that I have no way of knowing if issues you report are with wrapper or whatever mod you installed, es...

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Devlog

Update 0.9.9 - the big one

by Almost There Games

New Fast & Furious standalone expansion (experimental): add its folder on the launcher's Game page Storm Island and other content packages load from their own folders, registered per game Other aspect...

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Devlog

Update 0.9.8

by Almost There Games

This is a very modest update, as it tries to address just one bug, but a very annoying one: infinite loading. I’ve never encountered it personally, and it doesn’t affect a large group of users, so...

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Devlog

Update 0.9.7

by Almost There Games

Changelog 0.9.6 -> 0.9.7 New Text input now works A new launcher option: Audio where you can leave whatever speaker configuration your system reports or force stereo or multichannel. Fixed Photos save...

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Devlog

Update 0.9.6

by Almost There Games

what's fixed: A crash shortly after starting ("exception 0xc0000005 at game+0x100f896") on PCs whose sound output runs at a sample rate other than 48 kHz, for example 192 kHz A crash when opening the...

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This is an independent, read-only index of official Azimuth devlogs. All posts belong to Almost There Games. Only short previews are shown here; full articles and downloads remain on the developer's itch.io website.

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