Applies to: Windows and Linux
Topic: Launcher and Azimuth
When something breaks, the quickest test is to turn mods off one by one. You don't need to delete them.
Mod Platform mods
In the game, open Pause > MODS and switch the mod off. It stays off on the next start.
If the game doesn't get that far, do it by hand:
1. Close the game.
2. Open fh2-mods\platform-disabled.txt in your Azimuth folder with Notepad (create it if it's missing).
3. Add the DLL's file name on its own line, for example:
# DLLs in fh2-mods turned off on the MODS tab; the platform doesn't load them.
honkhonk.dll4. Save and start the game.
Remove the line to turn the mod on again.
Some mods also have their own switch in their .ini file, for example HornEnabled=0 in fh2-mods\HonkHonk.ini.
FH2MP itself
FH2MP is a Mod Platform mod too. If you turn it off on the MODS tab, the launcher turns it back on the next time you press PLAY. To play without FH2MP, see [Playing without FH2MP](/tutorials/playing-without-fh2mp).
The Mod Platform, Extra Options and HonkHonk are required for FH2MP. The launcher puts them back if they are missing.
Extra Options content mods
Remove the folder's line from mods\loadorder.txt (or put # in front of it) and save.
Finding the mod that causes a problem
1. Turn off every mod except the ones the launcher installed.
2. Check that the problem is gone.
3. Turn mods back on one at a time, starting the game after each, until the problem returns.
Then report it to that mod's author, with fh2-mods\platform.log and the mod's own log.
